In this week’s lecture we learnt more about ARIS games and the platform in general. I set up an account for our group so we were able to try out a couple of things before we actually started to create the game.
At first we were going through the basics of ARIS and learnt more about objects such as plaques, conversations, items and scenes. It is also possible to create quests in your game and users can unlock content which is really cool and interesting to implement in a location based game, since everything is not straight forward anymore.
We checked out some alternatives to ARIS such as Taleblazer, Scramboo and there is even a company called Locomatrix which is based very close to us but overall I liked ARIS most because of the easy user interface.
After playing around with ARIS we moved on to content creation. Our lecturer informed us about some great apps like MORFO, which makes it possible to animate characters. We got some examples of characters that we used to create little voice-over animations.
The next thing that we looked into was Aurasma. It is one of the world’s leading augmented reality platforms. I already mentioned Augmented Reality in a previous blog post, so make sure you check it out if you have not already. Aurasma put very interesting content on their website and I liked one video specifically – They experimented with augmented reality at the Disney Star Wars Weekends 2015 and enabled people to engage with certain objects and let them experience augmented reality.