Group Meeting: Final Touches & Presentation Slides

For the presentation of our location based game we decided to use PowerPoint and Prezi. We met up and talked about how we are going to present our project. We wrote a script and worked on the presentation slides.

This was the first time that I used Prezi and I think it is quite interesting and for sure a great way to present something because not everyone knows about it like PowerPoint. It is especially good for presenting location based games since you can zoom in and out of slides.

We created a zoo map that we can use as a background for our Prezi presentation.

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After that we simply dragged our animals and the guide on the map and put animations on them so we can jump to each of them and show the animated video.

Later on we printed out the QR codes for the presentation and decided who takes which part of the presentation.

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Group Meeting: MORFO & Putting It All Together

For this group meeting we all already created our animals. We also made an image for Greg The Guide. Here are a few of the images:

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The next step was to animate all of the characters with the MORFO app and implement them in our game. We managed to fix our ARIS game and created plaques for each animal, added an icon to them, set locations and added media to the plaques.

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After that we decided we would just put one animal for each group member into the game and chose the lion, elephant, penguin and giraffe. For the sake of the presentation, we set the trigger of the animals to QR code since we cannot present our game in the zoo and it is easier to demonstrate with QR codes in the class room. (We left Greg’s trigger on GPS and simply enabled the game to be played anywhere)

Capture

Group Meeting: ARIS Attempt & Text Content

In today’s group meeting we came up with all the text content and detailed game logic for our location based game.

Our idea was to motivate kids to go out more often and explore the zoo. The children got the game on their phones and enter the zoo. Once the player enters the zoo (location defined area), the game can start.

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In the game there is a virtual zoo keeper called “Greg” at the zoo information centre, and in real life there is an actual zoo keeper with questionnaires. Greg then tells the player where to go next (to the lions). All animals tell stories and ask questions afterwards which the player has to get right in order to win the reward – real life zoo keeper gives them food that they can give the animals.

Since we did not have an image for Greg The Guide yet, we used this emoji so we can see it on the map.

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Each of our group members also chose to create 2 animals for the game. I wanted to create a lion and a monkey.

After talking about the game logic and writing the text content we tried to create the game in ARIS.

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Unfortunately we soon realised that we used the wrong objects. Instead of plaques, we used items and we were not able to add media to our animals.